It was rated for PlayStation 4, Xbox One, and PC, all the platforms Tales of Arise will launch on whenever it does release.
Obviously, a Korean rating doesn’t mean the game’s going to launch next week. However, unlike all those international retail listings, when a game’s rating shows up on an international board, it’s a good sign the release date isn’t far off.
The South Korean board rated it 12+, basically the equivalent of the ESRB’s “T” rating. It’s also in line with the South Korean rating for basically every other Tales of game except Tales of Berseria, which received a 15+ rating there (and, incidentally, a 16+ rating with Europe’s PEGI system).
Tales of Arise follows the story of two planets, Dahna and Rena. Rena is the divine planet and is revered by the people of Dahna. The fine folk of Dahna don’t realize, or just overlook, that Rena is siphoning off all Dahna’s vital resources in exchange for absolutely nothing. Two people — who handily happen to be the game’s main protagonists — are looking to change this relationship and forge new futures for both worlds.
While the South Korean rating suggests Tales of Arise won’t be quite as dark as Velvet Crowe’s journey of vengeance in Berseria, there’s still a lot to look forward to. Bandai’s goal for Arise is creating the most immersive world and combat as possible as a rebirth for the series, and as a way to carve a more stable home in the West.
We’ll be keeping a sharp lookout on any new information, so stay tuned to GameSkinny for more Tales of Arise news as it develops.